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Subject: Pally Build
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Virbius User is Offline
Guild Alumni
Baron


Total Posts: 353
Location: Dallas Texas

08/03/2006 11:39 AM  
Respecing my Pally whats best for group play.

A healadin Im guessing correct?

Any advice from you Pally's out there?

Virb

Virby the Exploding head........

Virbius 70 Mage (300 Herb Alchemy)
Juzus User is Offline
Guild Alumni
Knight


Total Posts: 158
Location:

08/03/2006 12:24 PM  
I used to be like 31 holy 20 retribution, but I just tried respecing again to something with less holy more other stuff. I think I did ok with my holy spec, but it doesn't really jive with my style of play. This is the second time I've tried something other than my holy spec, my guess is I'll go back to it after I find out I don't like my new one. I wanted seal of command and kings and I didn't have kings with my holy spec.

Juzus - 60 Dwarf Paladin - 305 Mining - 300 Axesmith (Blackfury and BlackAmnesty)
Scorne - 60 Human Mage - 300 Alchemist (Flasks: Petrification, Distilled Wisdom, Supreme Power and Titans, Major Troll's Blood, Mageblood)
Larcenyss - 60 Night Elf Rogue - 305 Skinner
Nymphet - 60 Human Warrior - 300 Armorsmith (ALL Dark Iron Armor, Whitesoul Helm, Enchanted Thorium, All 3 pieces of both Bloodsoul and Darksoul)
Rager - 60 Night Elf Hunter - 300 Gnomish Enginner
Marvill - 60 Gnome Warlock - 300 Tailor - 300 Enchanter
More to come...
Jureal User is Offline
Guild Alumni
Elder


Total Posts: 2916
Location: Little Rock, Arkansas

08/03/2006 1:51 PM  
I've got a 32/14/5 build currently. It suits my play style (to fill in where needed) It's great for healing, not too bad for solo, and still cheap on seal/judgements. It's set up to utilize mace 'n shield.

I tried Juzus' build, I really liked it; but then respeced back to my build.

my build: http://www.wowhead.com/?talent=sVxudxstE0zcZV

Web Forum Nonsense Raiding Team - Council Member On Vacation - Pie Eater
Vadik User is Offline
Guild Member
Legionnaire


Total Posts: 203
Location: Cincinnati, OH

08/09/2006 8:30 AM  
What do you guys and gals think of this build?
http://img.photobucket.com/albums/v171/Draeth/pallybuild.jpg
I tried to get enough talents to make solo'ing easy but still have other talents for group play. 14/25/12

I'd use one of the wowhead calc's but they are all blocked at work.

WoW is the best way to get wife aggro
Ashallar (60 Pally -Alc), Vadik (5x Warrior) -members
Aerili (5x Mage- Ench), Narisa (3x Rogue- LW), Blackfist (29 pseudo-twink)- not members yet.
Trefalgar User is Offline
Pie Paragon
Council Member
Elder


Total Posts: 4160
Location: Atlanta, GA

08/09/2006 10:33 AM  
My WoWHead Build

This is a heavily-armored holy caster build.  It also happens to make a great Healadin for groups.  I like it for my playstyle a lot.  Of course with this I am 1h weapon + shield.  My solo damage comes from constant Seal of Righteousness + Judgement Holy spell damage (it crits a lot with Holy Power talent).  It is consistent and predictable, although not as exciting as big SoC crits.

With all the extra armor and defenses, I often pull 2 or 3 mobs on to me when soloing and grind them down with Retribution Aura + Consecration.  Undead are really great to kill this way in EPL/WPL.

Other highlights:

Improved Righteous Fury:  I like this one for off tanking and also helping to run lower level guildies through instances.  It helps me to keep all the mobs on me.  It makes a noticeable difference to me.

Guardian's Favor:  I just like this talent.  Always have.  I like having BoP available pretty much anytime and on every fight.  It helps for saaving those squishies.

Lasting Judgment:  The extra 20 seconds is a loooong time.  It allows me to switch focus to something else and still come back to beat on the mob if the fight lasts a long time.

Holy (37 points)
5/5 Divine Intellect
5/5 Spiritual Focus
5/5 Improved Seal of Righteousness
3/3 Healing Light
1/1 Consecration
2/2 Improved Lay on Hands
2/2 Unyielding Faith
5/5 Illumination
1/1 Divine Favor
2/3 Lasting Judgement
5/5 Holy Power
1/1 Holy Shock
Protection (14 points)
5/5 Redoubt
2/2 Guardian's Favor
3/5 Toughness
1/1 Blessing of Kings
3/3 Improved Righteous Fury
Retribution (0 points) 
None











-Special Agent Trefal, CHU (Counter Horde Unit), Rogue Ops
-Lord Marshall of Forum Nonsense
Vadik User is Offline
Guild Member
Legionnaire


Total Posts: 203
Location: Cincinnati, OH

08/09/2006 10:49 AM  
Doesn't anyone do reckoning builds for endgame runs? I never see any protection builds for lvl 60s

WoW is the best way to get wife aggro
Ashallar (60 Pally -Alc), Vadik (5x Warrior) -members
Aerili (5x Mage- Ench), Narisa (3x Rogue- LW), Blackfist (29 pseudo-twink)- not members yet.
Trefalgar User is Offline
Pie Paragon
Council Member
Elder


Total Posts: 4160
Location: Atlanta, GA

08/09/2006 10:54 AM  
oh yeah. one other thing.

I like Improved Laying on Hands. Not so much for the reduced cooldown (which is nice), but for the 30% boost to the target's armor. WOW, talk about an increase! I imagine using this on endgame raiding boss fights on the main tank. With the length of time we spend in MC raids, I can use it 4 or 5 times during the run.

I also use it to pull my own bacon out of the fire when soloing elites or multiple mobs. You're talking an extra 1,800 armor easily, and it has saved me from trips to the graveyard before. Great to use on myself when out of mana, running out of luck and need that boost to survive.

-Special Agent Trefal, CHU (Counter Horde Unit), Rogue Ops
-Lord Marshall of Forum Nonsense
Trefalgar User is Offline
Pie Paragon
Council Member
Elder


Total Posts: 4160
Location: Atlanta, GA

08/09/2006 10:58 AM  
The problem with the Reckoning talent and endgame raiding is that you aren't normally tanking and getting hit much. You will never be tanking endgame bosses, and their crits are brutal!

That and the reckoning bomb technique requires you NOT to swing and just take crit hits to save up the big burst. You can't tank even trash mobs that way in endgame runs. They'll peel off you and go after your healer or other people hitting them.

Reckoning is supposed to be a great PvP talent though, especially against rogues and hunters who crit a lot.

-Special Agent Trefal, CHU (Counter Horde Unit), Rogue Ops
-Lord Marshall of Forum Nonsense
Vadik User is Offline
Guild Member
Legionnaire


Total Posts: 203
Location: Cincinnati, OH

08/09/2006 11:46 AM  
Ahh now I see. So why are you doing for attack (seals) when you're in a small group grinding or helping out? Seal of Righteousness since you don't have Seal of Command?

WoW is the best way to get wife aggro
Ashallar (60 Pally -Alc), Vadik (5x Warrior) -members
Aerili (5x Mage- Ench), Narisa (3x Rogue- LW), Blackfist (29 pseudo-twink)- not members yet.
Trefalgar User is Offline
Pie Paragon
Council Member
Elder


Total Posts: 4160
Location: Atlanta, GA

08/09/2006 12:53 PM  
For me when I am soloing mobs, I do this order:

1. Seal of Crusader & Judge the seal on the mob (provides bonus to holy damage).
2. Seal of Righteousness (provides additional Holy dmg with every swing)
3. Every time my judgment cooldown is up, I Judge Seal of Righteousness for a couple hundred points of Holy dmg.
4. Activate Seal of Righteousness again.
5. Rinse and repeat steps 3 & 4 until the mob is dead.

That is the basics of what I do solo. I might throw Holy Shock if I want to pull the mob from range or do dmg faster. Of course Exorcism if it is undead or a demon.

If the mob is lower level than me I generally use Aura of Retribution to speed up the kills.

If the mob is higher level or elite, I generally use Devotion Aura for more defense and Blessing of Light on myself to drastacilly increase the efficieny of my heals. Blessing of Light saves a lot of mana when you are trying to keep yourself alive during those long battles of endurance with (elite) mobs.


My build is probably not quicker than a Retribution build for killing mobs faster solo, but it is fast enough. It is a very tough and survival-oriented build.

When I am doing DPS in groups, I do pretty much the same thing -- Judge Crusader + Righteousness blasts. I often find that I am doing something else though to support the group. I often do Seal of Justice. The stuns proc a lot. Every time a mob is stunned, it isn't doing anything to the tank (Justice does not affect the diminishing returns on rogue or other stuns since patch 1.9). And of course Judging that seal on humanoid mobs is great to prevent them from running and grabbing friends.

-Special Agent Trefal, CHU (Counter Horde Unit), Rogue Ops
-Lord Marshall of Forum Nonsense
Trefalgar User is Offline
Pie Paragon
Council Member
Elder


Total Posts: 4160
Location: Atlanta, GA

08/09/2006 12:56 PM  
Disclaimer: my above posts are the reasons why I like my own build. Paladins have a lot of diversity in talent builds and playstyles. There are lots of other great builds.

-Special Agent Trefal, CHU (Counter Horde Unit), Rogue Ops
-Lord Marshall of Forum Nonsense
Vadik User is Offline
Guild Member
Legionnaire


Total Posts: 203
Location: Cincinnati, OH

08/09/2006 1:28 PM  
Thanks for the explaination, I'm definitely thinking about not going far into the Ret tree or maybe not at all. Holy Shock is very appealing to me since we have no ranged weapons (which sucks, I think Pallys should at least get Crossbows since those seem more holy weapons than bows or guns)

I also wish they'd allow exorcism to work on undead characters but that's a topic for another rant

WoW is the best way to get wife aggro
Ashallar (60 Pally -Alc), Vadik (5x Warrior) -members
Aerili (5x Mage- Ench), Narisa (3x Rogue- LW), Blackfist (29 pseudo-twink)- not members yet.
Jureal User is Offline
Guild Alumni
Elder


Total Posts: 2916
Location: Little Rock, Arkansas

08/09/2006 1:34 PM  
nothing wrong with sanctuary though, if you want to buff up the holy or prot tree

Web Forum Nonsense Raiding Team - Council Member On Vacation - Pie Eater
Vadik User is Offline
Guild Member
Legionnaire


Total Posts: 203
Location: Cincinnati, OH

08/09/2006 1:54 PM  
Posted By Jureal on 08/09/2006 1:34 PM
nothing wrong with sanctuary though, if you want to buff up the holy or prot tree


Maybe I'm missing something good about Sanc, it reduces damage by only 7 and attacks back if you block for 14 dmg. So in a fight you're getting hit for what? 393 dmg instead of 400?

Do I have this talent wrong?

WoW is the best way to get wife aggro
Ashallar (60 Pally -Alc), Vadik (5x Warrior) -members
Aerili (5x Mage- Ench), Narisa (3x Rogue- LW), Blackfist (29 pseudo-twink)- not members yet.
Jureal User is Offline
Guild Alumni
Elder


Total Posts: 2916
Location: Little Rock, Arkansas

08/09/2006 2:05 PM  
damage reduced is 24 and when the player blocks a melee attack, the attacker take 35 damage

I know it may seem silly, but when you've got a tank standing there and taking a beating for 2-3 minutes while everyone else is killing the ma's mobs and what not I can promise you it will do some damage and help your tank out a bit.

Web Forum Nonsense Raiding Team - Council Member On Vacation - Pie Eater
Trefalgar User is Offline
Pie Paragon
Council Member
Elder


Total Posts: 4160
Location: Atlanta, GA

08/09/2006 2:13 PM  
Why Blessing of Sanctuary?

At max character level, it reduces damage *from all sources* by 24 and returns 35 points of Holy damage to the attacker when you block the attack.

On a single blow, it doesn't reduce a lot. On many many blows, it reduces a lot!

Uses:

1. Cast it on someone who is being swarmed by lots of mobs -- like the scorpians in Uldaman, the rats in between the gates in undead strath, beetle swarms in Zul'Farak, fire imp packs in Molten Core?, etc., etc. This blessing shines in those encounters where blizzard swarms the tank with lots of little creatures that do small hits, but they collectively add up to a lot. Each little creatures small attack is reduced by up to 24.

2. One of the main points of this blessing is to help heavy Protection paladins to tank, and can be used nicely in conjunction with Redoubt + Holy Shield + Improved Righteous Fury. Remember, it does *Holy* damage back to the attacker when you block. You will block a lot with Redoubt and Holy Shield activated (60% combined block addition & +20% aggro from Holy Shield, and +50% aggro from Improved Righteous Fury). Paladins maintain aggro with Holy Damage and Righteous Fury, so every additional bit of Holy Damage you can generate helps you stay high on the hate list.

Now after saying all that, Protection really doesn't seem to be very popular for Paladins even after the recent review. I tried a 31+ point protection build. I kept it for a single day and gladly paid the gold to spec back again. I couldn't stand it! And I hear paladins that try to tank in high level instances that way still can't hold aggro that good.

I hear it is ok for a defensive PvP build (in the battlegrounds). Rogues just grind themselves to pieces trying to attack paladins with consecration, retribution aura and holy shield running (with shield spike).

-Special Agent Trefal, CHU (Counter Horde Unit), Rogue Ops
-Lord Marshall of Forum Nonsense
Vadik User is Offline
Guild Member
Legionnaire


Total Posts: 203
Location: Cincinnati, OH

08/09/2006 2:21 PM  
Again, thanks for the info. I was just seeing the talent tree specs and didn't know there was an increase you could buy from a trainer. 24 and 35 are much nicer. Too bad you can't get that and holy shock (until they increase the levels at least)

WoW is the best way to get wife aggro
Ashallar (60 Pally -Alc), Vadik (5x Warrior) -members
Aerili (5x Mage- Ench), Narisa (3x Rogue- LW), Blackfist (29 pseudo-twink)- not members yet.
Jureal User is Offline
Guild Alumni
Elder


Total Posts: 2916
Location: Little Rock, Arkansas

08/09/2006 3:12 PM  
dang tref is always so much more informative than i am- thanks for picking that up!

Web Forum Nonsense Raiding Team - Council Member On Vacation - Pie Eater
Juzus User is Offline
Guild Alumni
Knight


Total Posts: 158
Location:

08/11/2006 1:18 PM  

Yeah really, Tref like gives detail and stuff.

Well, I was correct, I hate my new build, I want/need holy shock for stuff I like to do in MC, I tried to respec to get Seal of Command and Kings which ends up causing me to lose Holy Shock.  The increase in DPS I get from the respec is minimal compared to the abilities I lost and the hit to what little healing I do.  Looks like another hit to the wallet to respec back.  One of these days, I will realize that Juzus is fine the way he is, trying something new is good, but it gets expensive after awhile...


Juzus - 60 Dwarf Paladin - 305 Mining - 300 Axesmith (Blackfury and BlackAmnesty)
Scorne - 60 Human Mage - 300 Alchemist (Flasks: Petrification, Distilled Wisdom, Supreme Power and Titans, Major Troll's Blood, Mageblood)
Larcenyss - 60 Night Elf Rogue - 305 Skinner
Nymphet - 60 Human Warrior - 300 Armorsmith (ALL Dark Iron Armor, Whitesoul Helm, Enchanted Thorium, All 3 pieces of both Bloodsoul and Darksoul)
Rager - 60 Night Elf Hunter - 300 Gnomish Enginner
Marvill - 60 Gnome Warlock - 300 Tailor - 300 Enchanter
More to come...
Obijay User is Offline
Advocate with the Iron Cat Paw
Guild Officer
Baron


Total Posts: 439
Location: Lacey, WA

08/22/2006 12:05 PM  
Oooh good stuff. I just dusted off my pally and hit level 10, and have just been staring at the talent tree with a total Deer in Headlights look. This'll give me some ideas on what in the sam hill to do with him.




Marethen - 41 Frost Mage (Enchant 300 //Tailor 269)

Cearwyn - 33 Paladin (Engineer 172 //Mining 119)
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