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Oryx User is Offline
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Baron


Total Posts: 502
Location: Denver

05/02/2007 1:11 PM  
So I pull together a pug Arcatraz group today to see if Dalliah will drop the Whitemend recipe, and to get some sha'tar rep. It's me, a mage, a hunter, and a warrior. We're looking for another DPS. Then they pull a holy paladin into the group and look at me and say "You have to DPS because your DPS will be better then the paladins." No offense to any of OUR paladins, but since when did priests get replaced by paladins? Since when did being a 21/40/0 holy priest = DeePeeEss? Frankly, it was probably one of the most insulting things I've ever seen in a group, besides the time a pug group was actually TELLING me to heal, as if I wasn't. I could understand if I was still my old Smite Holy Damage build, but I'm not. I'm specced to heal and only heal.

So I'm standing around, wanding things. And I think - this is a complete waste of my time. I'm FALLING ASLEEP. LITERALLY. I didn't look for a group to DPS, if I wanted to DPS I could get on my rogue or my druid.

So I did what any sane person would do to save themselves a couple hours of boredom and un-needed pain...











I turned my computer off. They can go find someone else to DeePeeEss.




Oryx - 70 Combat Rogue ~ Aero - 70 Survival Hunter
Aquatic - 70 Resto Shaman ~ Lectamaeon - 60 DK
Haelo - 60 Ret Paladin ~ Tichelle - 58 Prot Warrior
Ananchael - 30 Fire Mage ~ Decode - Warlock

The AFK Queen.
Trefalgar User is Offline
Pie Paragon
Council Member
Elder


Total Posts: 4160
Location: Atlanta, GA

05/02/2007 2:03 PM  
They were wrong. If you changed to pure healing, the holy paladin would do more DPS and add more secondary group effects by going offensive.

For the past couple of months there's been a semi-misconception about paladin healing. I say "semi" because it is part true and then the meaning misunderstood. There are 4 healing classes in the game: Priests, Druids, Paladins and Shamen. Each can heal and do a great job with talents and gear, *but* each has minor strengths and weaknesses. That's great! It's interesting, challenging and creates diversity in the game. I'm all for it.

Holy Paladins have a talent called Illumination that gives 100% mana back on a critical heal. Secondly, Paladin heals generate less healing aggro than other classes. That is a behind the scenes game mechanics feature of that class. What happened is that cutting-edge hardcore raiding guilds like Death N Taxes worked out the min/max theorycrafting and determined (correctly) that Paladins are the most mana and aggro efficient single-target healers. So in their quest to be the first at conquering content, they have Paladins as main tank healers in raids. That part IS absolutely true.

[Please note, Paladins are getting a nerf in 2.1 to adjust this game mechanic back to Blizzard's comfort level and design purpose for the class. Illumination will only return 50% mana instead of 100% mana].

Here's where people go all wrong. They look at these cutting-edge raiding guilds and see that Paladins are the main tank healers and say "Ah HA! That means that Paladins are the best healers in the game." If that is what those guilds do, then that is what we should do. That is the error. A 5-person group or even Kharazan is not a Magtheridon or Lady Vashj raid. 95% of the people playing are not pushing the very limits of the game in order to figure out tactics for unconquered game content with highly specialized raid groups with hardcore players. Paladins are not the only healers now and everyone else sucks. That puts it most bluntly. Paladins excel at single-target healing and they are amazing in Arena matches as healers. That will not change after the patch, but the nerf will narrow the gap on single-target healing.

Priests have the most healing tools available. We have fast heals, large slower heals, shields, excellent Heal over Time spells, a powerful group heal that can be very mana efficient with Holy talents. We also have Prayer of Mending, which I have been learning how to use more and more. That is a fantastic spell with a lot of potential. It is a heal that sits on someone waiting to be used until they get hit, and then can jump up to 4 times to other members of the group and costs very little mana. We also have Lightwell and Circle of Healing which are getting buffs in the next patch. We also have a Rez with no cooldown. That is important. Our big weakness is being squishy. We die easily.

Druids have excellent healing too. They have a powerful heal over time and many other tools. I'm not as familiary with it all, but i've seen them in action. They are great! Their biggest weakness I think is the cooldown on their Rez.

I don't know a lot about Shamen. I just haven't grouped with them or played one much. I believe they have interesting chain heals and buff totems. They also have a nice advantage being a healer AND having organic wipe-protection through their self-rez ability. I may be wrong, but I don't think they have as many tools and they are not as mana efficient.

So bottom line is that there are still 4 great and viable healing classes in the game. None is the best in all situations. You just can't say that only 1 is a valuable healer and the others are just tolerated in groups.

Your PUG was just plain wrong. It was a bad decision.

-Special Agent Trefal, CHU (Counter Horde Unit), Rogue Ops
-Lord Marshall of Forum Nonsense
seeker User is Offline
Swords are fun!
Council Member
Elder


Total Posts: 3245
Location: Indy, no NV, no Indy, no NV....

05/02/2007 3:36 PM  
"Uber raid guilds do X. Therefore X must be right". :-P

Guess what folks -- copying without understanding = stupid.

Sabre (70 warrior)
Sceptre (70 warlock)
Thornkiss (70 priest)
Chibi (62 rogue)
and a slew of others, 9 - 53
Saphyreblade User is Offline
Fluffy Bear
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Total Posts: 245
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05/04/2007 12:48 PM  

OMG Sabre - I just added a new tag line to my list of t-shirt Must haves lol

"copying without understanding = stupid"


So very very true in so many areas of life

Oryx,

That was crap.  We both know it.  Remember "Sarcasm is you body's natural defense against stupidity"

Hugs
Saphyreblade

Oryx User is Offline
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Baron


Total Posts: 502
Location: Denver

05/05/2007 12:49 AM  
Maybe this should become the official "vent about stupid things that happen to us in game" thread.... hmmmmm....

What the heck is up with mages one shotting my priest. I got hit by a 5500 pyroblast the other day in wsg - blinked and died. I wish I could get those size crits on my rogue or my druid. Of course the day that happens, someone will be screaming for a nerf bat. (As if druids didn't get hit with it already - lousy 400-1k mangles.)




Oryx - 70 Combat Rogue ~ Aero - 70 Survival Hunter
Aquatic - 70 Resto Shaman ~ Lectamaeon - 60 DK
Haelo - 60 Ret Paladin ~ Tichelle - 58 Prot Warrior
Ananchael - 30 Fire Mage ~ Decode - Warlock

The AFK Queen.
violettetare User is Offline
Silly Cat Lady
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Total Posts: 308
Location: Lacey, Washington

05/05/2007 2:42 PM  
That's just insulting, in that situation I'd had left to find a group who actually wants me.
I'm raising a priest up and her healing abilities are so diverse from how my druid heals, I favor her more.


Oh and Tref, I'm sure some Shaman healers can be mana intensive if they don't build their gear right, but I've partied before with an exceptional Resto Shaman for shadow labs, she hardly ever needed to potion or have an innervate from me, even on the Inciter boss that mind controls. I was very impressed.

Cats can work out mathematically the exact place to sit that will cause most inconvenience.

Mkeyai 80 Tank Drood .. Muhja 70 Afflic Lock .. Angevina 70 Holy Priest .. Dhalei 70 BM/Srvl Hunter .. Temun 73 Holy Paladin .. Helba 70 Fire Mage .. Sevati 70 Prot Pally .. Goewyn 70 Shadow Priest .. Ashu 42+ rogue .. Sesame 45+ warrior .. Korast 49+ shaman

^ Pic of two my babies while my other sig is broken^
Trefalgar User is Offline
Pie Paragon
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Elder


Total Posts: 4160
Location: Atlanta, GA

05/07/2007 8:51 AM  
Posted By Oryx on 05/05/2007 12:49 AM
Maybe this should become the official "vent about stupid things that happen to us in game" thread.... hmmmmm....

What the heck is up with mages one shotting my priest. I got hit by a 5500 pyroblast the other day in wsg - blinked and died. I wish I could get those size crits on my rogue or my druid. Of course the day that happens, someone will be screaming for a nerf bat. (As if druids didn't get hit with it already - lousy 400-1k mangles.)

There are a lot of complaints about that -- mages doing *that* much damage and having so many escape tools at the same time.  The Rogue forums QQ about it, but at least they have Cloak of Shadows to block it if they know it's coming.  Priests for a long time have been complaining about their squishiness AND lack of CC/escape tools.  They only have an AE fear on a 26 sec cooldown that everyone else can trinket out of if not through other class skills.

It seems the new paradigm in PvP in the post TBC game is to have REALLY high amounts of hit points and resillience.  Rogue forums discuss having 10K hit points and 200+ resillience.  I haven't taken a good look at gear and enchants, but 10K HP seems difficult.  My priest with a couple gear swaps and fortitude buff can get to 8K+ hit points.

Resillience will be a big deal in PvP.  It already is.  It's the primary way to ratchet down those monster crits from mages and other high-crit classes.

-Special Agent Trefal, CHU (Counter Horde Unit), Rogue Ops
-Lord Marshall of Forum Nonsense
Oryx User is Offline
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Baron


Total Posts: 502
Location: Denver

05/07/2007 3:39 PM  
I've decided most likely I won't be PvPing on my priest - unless it is with a guild group to heal bot people. There really isn't anything she needs in the PvP rewards. Besides Io and Oryx are my PvP toons, but Io is the only toon I need to get PvP gear for. (So glad she can handle a good deal of abuse before she dies - but it also makes her a big target for the horde because of that. Plus I run flags like a maniac...) The stupidity of the Alliance usually keeps my PvP binges to a minimum of 10 games in a given 24 hours.




Oryx - 70 Combat Rogue ~ Aero - 70 Survival Hunter
Aquatic - 70 Resto Shaman ~ Lectamaeon - 60 DK
Haelo - 60 Ret Paladin ~ Tichelle - 58 Prot Warrior
Ananchael - 30 Fire Mage ~ Decode - Warlock

The AFK Queen.
Obijay User is Offline
Advocate with the Iron Cat Paw
Guild Officer
Baron


Total Posts: 439
Location: Lacey, WA

05/17/2007 12:55 PM  
Alliance PVP mentality right here

I ran a lot of the BGs back when the honor system was rank based and you had to really earn the pieces. I think the biggest flaw amongst the players is there is seriously some sort of hero complex.

"I've done these hundreds of times I know exactly what to do listen to me or else! Forget it you guys suck I'm taking the farm by myself!"




Marethen - 41 Frost Mage (Enchant 300 //Tailor 269)

Cearwyn - 33 Paladin (Engineer 172 //Mining 119)
wscott81 User is Offline
Sill Pixel Challenged
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Prophet


Total Posts: 681
Location: Columbus Ohio

05/17/2007 11:32 PM  
lol personally I will Play Distraction/take the BS all the time no matter what cause if someone is Getting a Distraction then you know it will be Fun Else where ! lol
And besides it's MYYYYYYYYYY BLLLLLLLAAAAAAAACCCCCKKKKKKKSSSSSSSSMMMIMMMMIIIIIIIIIITTTTTTTTHHHHHHHHH!!!!!!!!

Oryx User is Offline
AFK
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Baron


Total Posts: 502
Location: Denver

05/18/2007 4:17 PM  
Actually I think Way has an idea that Blizz seriously needs to think about - a BG where the point is to get as many killing blows and HKs as possible. Then people who have no interest in completing the tasks of the normal BGs can just go kill people like they want to so badly. I PvPd on Oryx back when it was rank based too - and people who got to anything over Knight Captain seriously had no lives. I almost killed myself to get to Knight Captain - you can ask Way >.< I finally gave up after I realized that people that had less life then I did would make rank and not allow me to get any where near Commander, like I wanted to.




Oryx - 70 Combat Rogue ~ Aero - 70 Survival Hunter
Aquatic - 70 Resto Shaman ~ Lectamaeon - 60 DK
Haelo - 60 Ret Paladin ~ Tichelle - 58 Prot Warrior
Ananchael - 30 Fire Mage ~ Decode - Warlock

The AFK Queen.
Trefalgar User is Offline
Pie Paragon
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Elder


Total Posts: 4160
Location: Atlanta, GA

05/18/2007 5:12 PM  
Posted By Oryx on 05/18/2007 4:17 PM
I finally gave up after I realized that people that had less life then I did would make rank and not allow me to get any where near Commander, like I wanted to.
Did they have less of a life? or did they actually have many lives?

I think some of those high-ranking players wear group efforts -- as in a group of friends & guildies played the toons 24/7 round the clock taking shifts.

That old system was seriously messed up.

GREAT IDEA!  That would be perfect to have a BG where the only point was to kill the enemy.  Maybe the side that racks up 2000 HKs first wins -- no team objectives.  Not only would it let people just zerg to their mindless heart's content, it would also put a punishment factor into dying because it gives the other team a point.

Dark Age of Camelot with it's non-instanced, open PvP zones that included real game-altering objectives captured that spirit.

You could sneak around solo or in small groups ganking stragglers and other small groups.

You could form massive zergs and rumble across the hills and valleys looking for prey to gobble up like pirannah.

You could storm a castle and have actual team-based objectives that mattered.

It really did not matter completely when one side had a population imbalance (there were three factions and not two like in WoW).  The underdog faction just changed it's tactics.

It was self-regulating.  The overpopulated factions had fewer enemy to fight, so they would often get bored and go PVE.

I'm rambling...

-Special Agent Trefal, CHU (Counter Horde Unit), Rogue Ops
-Lord Marshall of Forum Nonsense
Oryx User is Offline
AFK
Guild Member
Baron


Total Posts: 502
Location: Denver

05/19/2007 12:08 AM  
See I should play that game. I like the idea of taking over things, and changing the way the game is, sneaking around and killing people is awesome. But in WoW I like to actually win in BGs. >.<




Oryx - 70 Combat Rogue ~ Aero - 70 Survival Hunter
Aquatic - 70 Resto Shaman ~ Lectamaeon - 60 DK
Haelo - 60 Ret Paladin ~ Tichelle - 58 Prot Warrior
Ananchael - 30 Fire Mage ~ Decode - Warlock

The AFK Queen.
Wayanoru User is Offline
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Total Posts: 696
Location: CA

05/19/2007 6:57 PM  
Posted By Oryx on 05/19/2007 12:08 AM
See I should play that game. I like the idea of taking over things, and changing the way the game is, sneaking around and killing people is awesome. But in WoW I like to actually win in BGs. >.<

Grave danger I see in her training Master Tref. I sense, fear, aggrestion, hate, all lead to the down side of the Scwartz. We must stop this.

"I am not lost, I am exploring."

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Oryx User is Offline
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Baron


Total Posts: 502
Location: Denver

05/19/2007 10:01 PM  
Pfffff it's all fixed when I talk to you. No biggie ^.~ <3




Oryx - 70 Combat Rogue ~ Aero - 70 Survival Hunter
Aquatic - 70 Resto Shaman ~ Lectamaeon - 60 DK
Haelo - 60 Ret Paladin ~ Tichelle - 58 Prot Warrior
Ananchael - 30 Fire Mage ~ Decode - Warlock

The AFK Queen.
Aaeigwyn User is Offline
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Knight


Total Posts: 121
Location:

05/20/2007 11:00 AM  
llol, i understand what you feel. YEsterday, i joined a PUG for ramparts. im a feral druid without and Int gear. They asked me to heal since they couldnt find a healr. i told them that im feral speced and have no int at all. they were like, "druids=healer". Then I tried to convince them that I couldnt heal and they just ignored.

When we got in, on the 2nd pull, i was oom after 2 heals. we died. i linked them to a class guide and left...

i think it's always good to learn to play all classes or read something about wach classes role/pro/cons


Primal Shadow, 8g
Health Potions, 20g
Repair bills, 15g
Game card expiring while tanking the last boss in Heroics, Priceless...
Trefalgar User is Offline
Pie Paragon
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Total Posts: 4160
Location: Atlanta, GA

05/22/2007 9:05 AM  
    Posted By Wayanoru on 05/19/2007 6:57 PM
Grave danger I see in her training Master Tref. I sense, fear, aggrestion, hate, all lead to the down side of the Scwartz. We must stop this.

The Scwartz is strong in her.  Could she be the chosen one?

-Special Agent Trefal, CHU (Counter Horde Unit), Rogue Ops
-Lord Marshall of Forum Nonsense
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