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Subject: Pally Build
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Author Messages
Vadik User is Offline
Guild Member
Legionnaire


Total Posts: 203
Location: Cincinnati, OH

08/29/2006 12:06 PM  
After fooling around with the tree more I think I've settled on a 31/9/11 build and leaving off Blessing of Kings. If I want that I can always ask another Pally to give it to me. Why don't you just do that Juzus? There has to be another pally around to give you the BoK you want.

WoW is the best way to get wife aggro
Ashallar (60 Pally -Alc), Vadik (5x Warrior) -members
Aerili (5x Mage- Ench), Narisa (3x Rogue- LW), Blackfist (29 pseudo-twink)- not members yet.
Sixes User is Offline
Guild Alumni
Page


Total Posts: 14
Location:

08/30/2006 11:47 AM  
Hmmm, well i found that I pvp alot with Sixes but i also do alot of raid healing and a bit of off tanking sometimes also with him.  First of all you need to determine your style of play and what you want to do with your paladin, if your main stay is to stay behind the lines and heal the whole time then most definately create a Heal a din style paladin with a minimum of 30 points into holy, and twenty points into where ever you think would best suit you, your choice.  Personally if i am putting thirty points into holy ill spend the extra one to get holy shock, its a nice agro puller and gives your normaly no range pally a bit of range.    Sixes current build is 31 holy  0 Protection and 20 into retribution.   I love this build due to the fact that Sixes has almost always been a soloer and i love being able to heal, he deals out decient damage with his unstopable force and wearing his crit armor and using seal of comand, trouble is he takes alot of damage so healing is a must for him, and it comes in great for healing in raids.   With holy shock and rightous fury running he can easily pull mobs off of the more powerful healers like the priests and usually deal with them in a timely fashion or tank them for a time till a warrior can come get them off of him, or a rogue shows up to assist in killing it.  Basically its all up to you and what you like to do and what weapons types you prefer to use.  There are no wrong builds,  for awhile Sixes was a Reckoning bomb and i have seen him do over 6500 points of damage in one volley of swings on a rogue, needless to say the rogue died.  But then again it does have its draw backs, you can't heal for crap with that build, but its alot of fun to supprise some one with it ever now and then.

Sixes
Vadik User is Offline
Guild Member
Legionnaire


Total Posts: 203
Location: Cincinnati, OH

12/04/2006 12:35 PM  
Messed around with the new trees coming out in 2.0 and I think I'm going with a
holy tank build.
Holy
5/5 Divine Int.
5/5 Spiritual Focus
1/1 Aura Mastery
3/3 Healing Light
2/2 Imp LoH
5/5 Illumination
1/1 Divine Favor
Prot
5/5 Redoubt
1/3 Precision
2/2 Guardian's Favor
5/5 Toughness
1/1 BoK
3/3 Imp Righteous Fury
3/3 Shield Spec
5/5 Anticipation
2/2 Imp Resistance Auras
1/1 Blessing of Sanctuary
1/5 Reckoning

Thats just up to 60. The other 10 up to 70 will probably fill Reck and Precision and most likely Imp Divine Shield. Or would benediction and Imp Judgement be a better pick? I really like the fact they made pally's better tanktypes.

WoW is the best way to get wife aggro
Ashallar (60 Pally -Alc), Vadik (5x Warrior) -members
Aerili (5x Mage- Ench), Narisa (3x Rogue- LW), Blackfist (29 pseudo-twink)- not members yet.
Trefalgar User is Offline
Pie Paragon
Council Member
Elder


Total Posts: 4160
Location: Atlanta, GA

12/04/2006 1:15 PM  
Putting the last 10 points into so Retribution talents after the lvl 60 template you listed above seems to me like it would water down your overall template. You'd be buying into the bottom of a third tree instead of strengthening the other two.

You went 21 in Holy for Illumination. That's definately one of the more popular breaking points in that tree. Up to Divine Favor is the quintessential spot for paladin healing. Illumination is a very nice additional point.

If you are interested in tanking, and it looks like that may actually become a reality post-2.0, i'd recommend going deeper in Protection instead of spending the last 10 in Retribution. I'd recommend Holy Shield since you are going so deep anyway. I'd also get the talent that reduces ALL damage by 50% when you drop below 20% health. I think that is the same one that gives you more mana when others heal you (going to be very important for pally tanking, mana = aggro).

This is what I was planning for my Paladin:

Patch 2.0 Level 60 Protection Pally -- The Tankadin

Holy (15 points)
5/5 Divine Intellect
5/5 Spiritual Focus
5/5 Improved Seal of Righteousness

Protection (36 points)
5/5 Redoubt
3/3 Precision
2/2 Guardian's Favor
1/1 Blessing of Kings
3/3 Improved Righteous Fury
3/3 Shield Specialization
5/5 Anticipation
2/2 Stoicism
1/1 Blessing of Sanctuary
5/5 Reckoning
1/1 Holy Shield
5/5 Ardent Defender

Retribution (0 points)
None

It's lighter on healing because I already play a priest as my main. You could look at this and fill in Holy with extra talent points as you level 60-70. 5 More points for Divine Favor and go 41 in Protection or go for the 21 point Illumination in Holy and only go to 40 points in Protection (skip the 41 point shield throwing talent).

-Special Agent Trefal, CHU (Counter Horde Unit), Rogue Ops
-Lord Marshall of Forum Nonsense
Vadik User is Offline
Guild Member
Legionnaire


Total Posts: 203
Location: Cincinnati, OH

12/04/2006 1:44 PM  
I was looking originally to go further into the prot tree with the rest of my points but I thought that less mana used in seals and blessing and a quicker judgement would be a nice addition to keeping aggro. Trust me it was hard to look away from the dmg reduction and shield talents.
But I guess saving ~30 mana or less per seal/bless isn't that great after all

WoW is the best way to get wife aggro
Ashallar (60 Pally -Alc), Vadik (5x Warrior) -members
Aerili (5x Mage- Ench), Narisa (3x Rogue- LW), Blackfist (29 pseudo-twink)- not members yet.
Trefalgar User is Offline
Pie Paragon
Council Member
Elder


Total Posts: 4160
Location: Atlanta, GA

12/04/2006 1:57 PM  
Those talents, on the surface of them, sound good. Like you noticed though, you don't really save a whole lot of mana. 30 points per judgement or seal compared to a 4,000 to 6,000 point mana pool isn't enough to make a strong case for 5 talent points.

Give it a try if you think it will fit your style. Nothing wrong with it. 10 points into early Retribution doesn't seem like it buys you as much as 10 points farther down into Protection the way you were headed. That's my 2 cents.

-Special Agent Trefal, CHU (Counter Horde Unit), Rogue Ops
-Lord Marshall of Forum Nonsense
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