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The Resurrection Guild uses forums to coordinate our in-game activities and raids, and to build a sense of community that extends beyond grinding for experience and coin together. Communication about SLACK events can be found on the SLACK Forums Page.
To gain access to the Resurrection private forums, you must register with the guild's portal (the site you are currently browsing) and then post to the 'Guild Applications' forum below. Once you've been confirmed, you will be granted rights to access and post to the relevant forums. |
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Resurrection Guild Forums
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Soriah  Guild Initiate


 Total Posts: 67 Location: La la land
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| 04/11/2006 8:02 PM |
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As a new priest...and just newly going into instances..can anyone offer advice as to what would help you better when I am in an instance running with you.
Example.. If you are a mage...do you want to be shielded with each mob? Will you call it before you aoe? Same with warlocks..
I just want to better help my guildies in instances. So any advice is welcomed.
Thanks. Soriah. - Almost 60 (wanted: server uptime) lol
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seeker  Swords are fun! Council Member

 Total Posts: 3236 Location: Indy, no NV, no Indy, no NV....
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| 04/11/2006 10:59 PM |
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warrior types: Please note that some folks are more touchy -- this is pretty accurate for us protection tanks in the guild, but for others (esp outside the guild), some of these are less appropriate --if we're MT, find out early if we want/don't want bubbles on pulls. Not taking damage = less rage. (Personally, feel free to shield and renew me before i pull. If you need to conserve mana, skip the shield. The HoT will keep me going a tad longer, yet keep your agro lower ) -- if you're gonna shield us when we pull, get it on us BEFORE WE ACTUALLY PULL. Otherwise, every single add's coming after you. -- Heal-over-Times are wonderful. instacast that, and it'll help slow the dmg i'm taking. (if it's not a guildie priest and I'm not an MT, i actually prefer druids as healers. They'll constantly have a HoT on me, which is very nice) -- if you feel like you're having trouble keeping me healed, let me know. there are things I can do which will somewhat slow melee damage taken, but if you don't tell me, I won't know. (I can pull out the shield if i'm not using it, use shield bash more to increase blocks, and even change stances). This is especially relevant if I'm not the MT -- MT's should already be doing those things (there's always exceptions), but if I'm just DPS in a MC run? I'm using a 2-hander and sometimes in berserker stance (+10% from normal, as opposed to defensive stance's -10% from normal -- at 20% difference) -- don't hesitate to tell me when something's on you. I'll try to keep an eye for escapist stuff, but when it gets fast and furious, i miss things.However, don't spam it and don't yell at me if you go down.I'll do what I can, but I won't tell you how to heal, and you won't tell me what I should be doing  -- if you absolutely must run from something that's being mean to you -- run to me. Run from me, and i'll never catch you.
Rogues: HoTs are great. living's nice, but optional. Rogues have a # of things they can do to dump agro. sometimes they work, sometimes they don't, but we can always try them -- keep the warrior/mages up 1st  |
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Sabre (70 warrior) Sceptre (70 warlock) Thornkiss (70 priest) Chibi (62 rogue) and a slew of others, 9 - 53 |
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Drahgon  Guild Alumni


 Total Posts: 442 Location: *Classified*
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| 04/12/2006 12:28 AM |
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If you are ever grouped with a warlock... especially Malakye... be ready to die. That's just the way things go... chances are they'll either hellfire themselves to death or their pet will go bonkers and pull the house down on you. But its always fun.
As for my two cents on what I like to see from a healer: try to let me know if you are the flash heal type or the greater heal type. (With this new priest spec I never know) If you are the greater heal type I won't get scared when my health gets down to 20% because I know a fat heal is coming... flash heal type... well I'd better take a potion.
Also, I think the best advice any tank will ever give you is to run towards them when you get aggro.. not away. If you come to us we'll pull whatever is beating on you off. If you run away... well... it was nice meeting you.
When I'm on my warlock. Don't worry about me. If I pull aggro I can either take it or I deserve to die. If you can swing it. Throw me a renew every now and then for my life taps; but I have bandages so I'll try not to abuse your mana. |
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"Major Strasse has been shot; round up the usual suspects."
Drahgon 60 Warrior - Malakye 60 Warlock |
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Jatok  Guild Alumni


 Total Posts: 1141 Location: Bristol, Va
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| 04/12/2006 5:58 AM |
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| From the Rogue Prospective: In a 5 man I look to be second on the healing list behind the tank since I am doing melee damage and getting beat on. When it comes to Jatok in a 5 man he may be taking more damage then the tank since i tend to pull agro so much. Just ask Draghon or Sabre on that one. In a 10 man and up. I like the heals but i do not expect them. In that setup the healers are more focused on the tanks which they should be. I should run out of the fight and bandage, Hit Aroura's little fountain or pop a potion if i get under 50%. If the healers have the time and the mana I just get to stay in longer and dish out damage. |
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Jatok(60 Rogue), Gimlen(60 Warrior)
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Aroura  Guild Member


 Total Posts: 835 Location:
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| 04/13/2006 5:27 AM |
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You did Great in AQ20 Soriah.
Let's see if I can think of anything that has helped me, or that I have learned in raids...
Usually a healer is assigned a group, or a specific tank. If you are assigned a group (without a tank) take care of them first, and cross heal (other people in other parties) only if your own group is ok.
Use CT RA's emergency monitor, set it to about 60% or so. If you see a clothie drop below 50% and you can spare a moment, try and pop them a shield, even if you can't throw them a heal. This may give them a chance to use a potion, drop aggro, or give their healer time to get that heal off.
Healing in a raid is often like Triage. You may see a lot of people's health drop, and you have to make a split second decision on who to do what to. There are no fixed rules, as the situation changes, so will your decision. For instance, I generally throw warlocks a renew if they lifetap, but focus on others if lot's of people are low on health. BUT if the mob is almost dead, and the tank is down. I will focus on keeping warlocks alive above most others because of their high HP's and super dmg abilities.
Generally though, you will focus on healing the main tank, off tanks and all other warriors, and yourself. Secondly, you should try and heal other healers. If they die, your job will be a lot harder. Thirdly, keep up mages and warlocks. Lastly...(sorry guys), keep up rogues and hunters. They are necessary DPS, but are really quite squishy when a mob comes after them, and both have their own ways of (hopefully) dumping aggro.
Like I said, their will be times when the priorities change. Some battles absolutely require all warlocks to stay alive. Others really really need the hunters, etc. We are still learning AQ20, but in better known raids, the priorities will be given to you before battle.
I'm sure you'll pick it all up very fast, and feel like a pro in no time :-) |
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Aroura (70 Priest), Sendarya (70 Hunter), Redaroura (62 Warrior)
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Nalz  Guild Member


 Total Posts: 185 Location: CT.
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| 04/13/2006 6:50 AM |
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I would say that your most difficult people to get a read on would be mages. When fighting one or two mobs we should not be getting agro. We can usually stay under the radar and not get the attention of the mob, barring a crit early on in the fight. The problem comes when there is a large group of mobs, we have this urge to unleash massive damage with AoE. That is really what we do best. Most high level mages tend to go with a Frost/Arcane build but not always. Frost typically does a bit less damage but is better in high level instances since some of the instance mobs have higher Fire resist. I tend to run in and drop a Frost Nova which freezes all the mobs for a short time and then I let loose the Blizzard AoE. If there is any critter that a tank has not built some agro with they will begin coming towards me. I have two options and I will admit that I sometimes forget to use either of these. 1) Pop off Cold Snap and then again use Frost Nova on the moving mob to freeze in place so I can reapply Blizzard or 2) Shield/Ice Block (the shield uses mana to negate damage up to a certain amount while Ice Block encases the mage in a block of ice for 10 seconds). The Ice Block is what I try to use when I really am in trouble and need to count on the tanks to save my butt. I can't do anything while the Ice Block is up. Think of the Ice Block as a "OH #$%#@" call by the mage. Most likely they have taken a lot of damage or are about to. That is a wonderful time to throw on a heal over time since I will not be taking more damage but if the Ice Block drops and mobs are still on me then I am really in trouble and will die without lots of help.
There are definately times in instances that are purely AoE events. Like the whelps in either Scholomance and UBRS or the beginning mobs in UD Strath. Perfect time for a priest to throw a shield around the mages/warlocks before the tank runs in to gather the mobs. The mage Blizzard does an incredibly large amount of damage to a lot of mobs. |
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Nalz - 70 Mage - (Alchemy/Herbalism); Various other low level Nalxx alts |
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