ZUL’GURUB LOOT SYSTEM:
A method to the madness. A balance between dividing the spoils correctly and keeping the raid moving quickly. Most of the valuable items are collected by a Master Looter and distributed after the raid when there is time to sort through all the stuff and decide who needs what.
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Coins: Class-Specific Gear Quests and parts of 3-Coin Sets
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Coins will be gathered by the Master Looter and distributed at the end of the raid.
On each of the following types of coins, *all* players may make a greed roll on each coin type. The coins of that type will be distributed 1 each to the players from highest roll to lowest roll. If there are enough coins, we start back at the top of the list and work down again.
Coins: Gurubashi, Hakkari, Razzashi, Vilebranch, Witherbark, Zulian.
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Coins: Class-Specific Gear Quests Only
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Coins will be gathered by the Master Looter and distributed at the end of the raid.
On each of the following types of coins, only players that can use these coins for class-specific gear quests may roll on each coin type. The coins of that type will be distributed 1 each to the players from highest roll to lowest roll. If there are enough coins, we start back at the top of the list and work down again.
Coins: Bloodscalp, Sandfury, Skullsplitter.
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Bijous: Class-Specific Gear Quests
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Bijous will be gathered by the Master Looter and distributed at the end of the raid.
On each type of Bijou, only players that can use the Bijou for class-specific gear quests may roll on each type. The Bijous of that type will be distributed 1 each to the players from highest roll to lowest roll. If there are enough Bijous, we start back at the top of the list and work down again.
Bijous: Blue, Bronze, Gold, Green, Orange, Purple, Red, Silver, Yellow
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Primals: Class-Specific Gear Quests
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Primals are Bind-on-Pickup and must be rolled on as soon as they are identified. They drop from bosses.
On each type of Primal, only players that can use the Primal for class-specific gear quests may roll on each type. A player may only win 1 primal per raid unless there are exceptional circumstances (such as nobody else claiming to need or want one that drops). They will always be given to someone who can use the primal.
Primals: Aegis, Armsplint, Bindings, Girdle, Kossack, Sash, Shawl, Stanchion, Tabard.
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Special Drops: For Class Trinkets
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Bind-on-Pickup special items must be rolled on as soon as they are identified. Bind-on-Equip items will be gathered by the Master Looter and distributed at the end of the raid.
These are special drops that are needed to get your class-specific trinkets and/or for Head & Leg Enchantments. All players may make a greed roll on each item. Players may only win 1 special item drop per raid unless there are exceptional circumstances (such as nobody else claiming to need or want one that drops). Class-Specific Voodoo Dolls can only be rolled on by people of the correct class.
Special Items: Punctured Voodoo Doll, Gri’lek’s Blood, Renataki’s Tooth, Wushoolay’s Mane, Hazza’rah’s Dream Thread, Pristine Black Diamonds, and other items identified by the raid leader as special. |